﻿#include "userplayer.h"

UserPlayer::UserPlayer()
{
    m_type=Player::User;

}

void UserPlayer::prepareCallLord()
{

}

void UserPlayer::preparePlayHand()
{
    emit startCountDown();
}

void UserPlayer::thinkCallLord()
{

}

void UserPlayer::thinkPlayhand()
{

}
